OPERATION EXCURSION
September 2022
•Single-player, third person stealth action video game with educational elements in it.
•The game will take place in 3 different locations inspired by the wondrous natural environments in Sabah & Sarawak where the player will sneak through the enemy bases in the game. •The purpose of this game is to educate gamers informally as they play through the game in the subject of Malaysian geography.
•Features 4 Sandbox-style Levels with various ways to sneak, offering a lot of replayability value!
•Made in Unreal Engine 5





EARTHQUAKE
May 2022
A Parkour Platformer where the player plays as Kasumi, an earthquake survivor who is trapped in an office building and your goal is to find the way out and get yourself rescued.
The Game was made on Unity game engine and I was involved in the level design for this game.




City Huslin
December 2019
An 2D side-scroller beat 'em up game that I created for my Workshop 1 in UTeM.
I decided to experiment with Unreal Engine's 2D system and it was indeed a challenge. Nevertheless, the game was fun to make and also fun to play.


Treasures of Nangka Island
September 2017
This action adventure video game is a video game that also teaches players the geography of Malaysia. The game features day / night cycle and also amazing 3rd person animations.
This is the game that I submitted for my diploma's Final Year Project.
This is the game that I submitted for my diploma's Final Year Project.
Level Design demo reel for the game below.
Maximum Pain
March 2017
This first person game was created during my time in Diploma.
The game concept is where the moves normally only when you don't. When you move, the time will move very slowly and so does your surroundings. This amazing shooter-puzzle hybrid will surely gobble your mind!
Gameplay demo video below.
Gameplay demo video below.
